Tower Run Treasure Steps
Unfinished games
If your game round is interrupted, all game information and bets placed are stored until you restart the game. You can continue your unfinished round from the point of interruption. Unresolved bets placed but left undecided in incomplete games will be voided after 2 days.
Any collected items and/or game progress will be deleted after 180 days unless you log in to any Play'n GO game.
A malfunction voids all payments and plays.
Information
Winning symbol combinations must be formed with a minimum of 6 symbols. Winning symbols can appear in any position on the reels within the allowed gaps.
Rules of the game
TOWER RUN TREASURE STEPS is a 5-column, 5-row cascading grid game. Symbols pay anywhere on the screen. ROYAL SYMBOLS pay with 7 or more matching symbols; MONSTER SYMBOLS pay with 6 or more matching symbols. Winning symbols are removed, and new symbols fall to fill the grid. Cascades continue until no new wins can be created. Winning combinations and payouts are made according to the paytable. When winning with multiple symbols, all wins are added together.
WILD
TOWER RUN TREASURE STEPS includes a WILD symbol. The WILD symbol substitutes for other paying symbols to help complete wins during cascades. WILD symbols behave like paying symbols and disappear from the grid at the start of a new spin. WILD symbols can contribute to multiple winning combinations within the same spin.
BOB'S ASCENT
On each spin, the character (BOB) moves along a path on the grid, taking 1 to 6 steps per spin, synchronized with the spin animation. Each MONSTER is 18 steps away. If BOB reaches a node (MONSTER), an Encounter Sequence awards an INSTANT PRIZE, which is a BONUS PRIZE. The INSTANT PRIZE is awarded before symbol evaluation. Otherwise, BOB's position is saved for the next spin. This feature always resolves before drops/cascades. Each subsequent MONSTER is 18 steps away (fixed value). The INSTANT PRIZE amount is based on a MULTIPLIER applied to the base bet. Possible MULTIPLIER values are: x0.2, x0.5, x1, x2, x3, x4, x5, or x10. BOB's ASCENT progress is stored separately for each available bet level. When you change your base bet, the BOB ASCENT progress changes, and the game loads the progress corresponding to the newly selected bet. If you return to a previous bet level, the game restores the exact BOB ASCENT progress that was previously saved for that specific bet.
WIN‑O‑METER OF DESTINY
The WIN-O-METER OF DESTINY sits above the grid and gains +1 charge per win during a spin. Fixed umps on 3/6/9 activate the following tiered POWERS (functions): WILD RIFT, DIMENSIONAL MULTIPLIER, and TREASURE ROOM. The umps are linear. The WIN-O-METER OF DESTINY resets at the start of each new spin. The tiered POWERS (3/6/9) are:
• WILD RIFT – With 3 wins on the WIN-O-METER OF DESTINY, WILD RIFT is triggered and places 1 to 4 random WILD symbols in EMPTY positions after the current win resolves and before the next cascading check. This helps create additional cascading wins within the same spin.
• DIMENSIONAL MULTIPLIER – With 6 wins on the WIN-O-METER OF DESTINY, DIMENSIONAL MULTIPLIER triggers a GLOBAL MULTIPLIER for the current spin and subsequent cascades, and places 1 to 4 random WILD symbols in EMPTY positions; the GLOBAL MULTIPLIER is applied to all wins on the grid during the next cascade sequence. After this, normal rules resume. The GLOBAL MULTIPLIER values are x2, x3, x4, x5, and only one GLOBAL MULTIPLIER is applied per trigger. If the previous feature (WILD RIFT) was skipped—for example, 2 initial wins + 4 cascading wins directly reaching stage 2—DIMENSIONAL MULTIPLIER will place 2 to 8 random WILD symbols in EMPTY positions and apply the GLOBAL MULTIPLIER.
• TREASURE ROOM – At 9 wins, TREASURE ROOM (HOLD & SPIN) starts as soon as the grid is idle (all cascades finished, no new wins forming).
TREASURE ROOM
TREASURE ROOM is a HOLD & SPIN game (5x5 grid). You start with 3 LIVES (3 RE-SPINS); only COIN, MIMIC (CHESTS), and KEY symbols can fall. COINS and MIMICS fall with CASH PRIZES attached. COINS award their CASH PRIZE immediately upon falling, and MIMICS award their CASH PRIZE when they land. New symbols can only fall into EMPTY cells; STICKY symbols never move or overwrite; COINS and MIMICS immediately lock into place (STICKY) and remain in their landing positions; KEYS are not STICKY and do not lock. Multiple symbols cannot occupy the same cell; adjacency is not required; if the grid is full (of STICKY symbols), no more symbols fall. The game ends when your lives reach 0 or the grid is full (of STICKY symbols). The sum of the CASH PRIZES collected is the final payout. When one of the following symbols falls:
• MIMIC — A MIMIC appears as a closed CHEST and displays a countdown with possible initial values of 4, 6, 8, 10, or 12. The countdown decreases by 1 at the start of each spin, and when it reaches 0, the MIMIC pops up and reveals a CASH PRIZE value, which is added to the total winnings. A KEY pops up a random closed MIMIC (CHEST) if one is present. MIMICS are always STICKY: they remain locked in their pop-up positions whether closed or open and cannot be moved, replaced, or overwritten. Landing a MIMIC, or popping one, restores your LIVES (RE-SPINS) to their initial amount. The CASH PRIZE amount is based on a MULTIPLIER applied to the base bet. Possible MULTIPLIER values are x10, x20, x50, x100, x500, x1000, or x5000.
• KEY — KEYS have no direct value. A KEY randomly attracts a closed MIMIC (CHEST) from among the closed MIMICS on the grid. When a KEY appears, your LIVES (RE-SPINS) are fully restored. KEYS are not STICKY; after appearing, a KEY disappears—immediately after attracting a MIMIC. If there is no closed MIMIC present when a KEY appears, the KEY still disappears on the next turn.
• COINS – COINS land with CASH PRIZE values and immediately lock (STICKY) in their landing position for the remainder of the feature. Each COIN displays a CASH PRIZE based on a MULTIPLIER applied to the base bet—the possible values are x1, x2, x3, x4, or x5. When a COIN lands, your LIVES (RE-SPINS) are fully restored. COINS never move, never overwrite other locked symbols, and remain visible until the feature ends after the collection. At the end of TREASURE ROOM, the values of all COINS are totaled and added directly to your total winnings as part of the final payout.
The average player's return percentage is 94.20%. The RTP is achieved through participation.
Bets are selected using the betting buttons. Press the "plus" and "minus" buttons to adjust the bet level. To start the round, press SPIN. As symbols land, they determine the payout according to the paytable. Winning combinations will disappear, and new symbols will land to fill the gaps.
GO Ultra
GO Ultra is a toggle button that can be activated and deactivated when the game is in idle mode during Base Game. It cannot be activated or deactivated while a feature is active. If activated, game features will receive additional enhancements of 50% on the total bet. This 50% bonus does not affect line wins or instant wins that are multiplied by the total bet. The enhancements are as follows:
• 1. A GLOBAL MULTIPLIER x2 is permanently activated in the base game. Every winning combination is doubled, as the GLOBAL MULTIPLIER x2 is automatically applied to all symbol payouts. This boost is always active and affects every spin, every cascade, and every symbol win in the base game. The GLOBAL MULTIPLIER x2 does not affect any INSTANT PRIZE awarded during the encounter sequence in BOB'S ASCENT.
• 2. When the DIMENSIONAL MULTIPLIER is activated on the WIN-O-METER OF DESTINY, the permanent x2 GLOBAL MULTIPLIER changes to a fixed x5 GLOBAL MULTIPLIER. The x5 GLOBAL MULTIPLIER is applied to all wins generated during the next cascade sequence and any resulting wins. This ensures that every win during this stage is multiplied by x5. After the x5 GLOBAL MULTIPLIER has been applied to that cascade win, the multiplier resets to the persistent x2 GLOBAL MULTIPLIER. All other DIMENSIONAL MULTIPLIER behavior remains unchanged: 1 to 4 random WILD symbols drop into EMPTY positions, and if stage 1 (WILD RIFT) was skipped, the DIMENSIONAL MULTIPLIER instead drops 2 to 8 random WILD symbols before applying the x5 GLOBAL MULTIPLIER. The WIN-O-METER OF DESTINY normally resets at the start of each new spin.
• 3. When TREASURE ROOM (HOLD & SPIN) starts, the feature now begins with 4 LIVES (4 RE-SPINS) instead of 3. The rest of the behavior remains unchanged. The feature still ends when LIVES (RE-SPINS) reach 0 or the grid fills with STICKY symbols, and the sum of all CASH PRIZES collected is awarded as the final payout.
The enhancements only apply to the feature when it is activated in a round while GO ULTRA is active. All CASH PRIZES and feature rewards are based on the base bet, which is the original bet value before GO ULTRA is applied.
The improvements only apply to the feature when it is activated in a round while GO Ultra is active.
Actions
- Modify the bet - Press any of the five bet buttons to select a bet or use the "plus" or "minus" buttons to increase or decrease the bet by one level.
- Payment table - Sample payment table.
- Auto Play - Click the AUTO PLAY button to activate/deactivate the Auto Play feature. In Auto Play mode, a series of consecutive game rounds will automatically start using your current bet. Auto Play mode will automatically deactivate based on your settings or if your balance becomes too low.
- Home / Spacebar - Start the game round with the currently selected bet. Click 'spin' to begin.
- Automatically adjust your bet – If your balance is too low to start a spin with the current bet level, the total bet will be automatically reduced when you start a new spin. The selected reduced total bet will be the highest possible bet and will be lower than the bet size selected when the automatic spins were started. The bet will only be reduced and will not return to its original amount after any winnings that would allow you to continue with the initial bet size.
- GO Ultra - A toggle button to enable the GO Ultra feature. When activated, an extra 50% is added to the total bet in exchange for enhanced gameplay features. These enhanced features are detailed in the Game Rules. Turning off GO Ultra will revert to regular gameplay.
Last modification date: 10/16/2026