Arcanum

Rules of the game

• Arcanum is a 6-column, 7-row slot machine with falling symbols and group wins.

• Each bet is 100 coins.

• A winning group consists of 5 or more identical symbols that are connected vertically or horizontally. Only the largest group of connected identical symbols is paid out.

• A game round begins at the selected betting level when the player presses the Spin button.

• You can play the game automatically by activating the Auto Spin function. Press and hold the Spin button or use the Auto Spin button to set the number of game rounds to be played automatically.

Winnings and winning combinations are paid according to the Payout Table.

• Winnings are displayed in the player's balance or in coins. The player can change this preference in Settings.

• The game is played in two modes: normal mode and bonus mode with bonus drops.

• Wild symbols substitute for any paying symbol. A winning combination of only Wild symbols pays as the highest-paying symbol.

The game begins with the Wizard symbol moving to an empty symbol position on the grid, followed by a symbol drop. All wins in the current symbol drop are paid out, and any symbols that were part of a winning combination are removed. Revealed multiplier symbols and magic spells are collected. The Wizard symbol moves to a new empty symbol position. The remaining symbols fall vertically until they reach a resting position. New symbols appear to fill the empty spaces. The avalanche continues as new winning combinations appear.

• The Wizard symbol is a persistent Wild symbol that moves to a new empty symbol position before each new symbol reload. Each round of the game guarantees a Wizard symbol. The Wizard symbol is unaffected by gravity.

 The Mirror Wizard symbols can appear during any symbol drop. The Mirror Wizard symbol is a persistent Wild symbol that moves to a new empty symbol position before each new symbol reload. The Mirror Wizard does not trigger any magic spells. The Mirror Wizard is unaffected by gravity.

• Magic spells can be hidden behind pay symbols and are collected if revealed behind a winning group. All collected magic spells are stored in the spell inventory.

• There are 5 different magic spells: Expansive, Add Wilds, Transform Wild, Column Wild, and Cross Wild. The magic spells are activated in this order.

The Wizard's win tracker keeps track of all group wins with the Wizard symbol. Three group wins with the Wizard symbol complete the Wizard's win tracker. When no more wins are in sight and the tracker is full, all magic spells stored in the spell inventory are activated. When all magic spells are activated, the spell inventory is emptied. The Wizard's win tracker resets and remains deactivated until the Wizard moves to a new empty symbol position.

 The Expanding Spell replaces all paying symbols in an area with a selected paying symbol type. Bonus symbols, the Wizard symbol, Mirror Wizard symbols, and Feature symbols are not replaced. The area size depends on how many Expanding Spells are collected in the Spell Inventory: - 1 Expanding Spell collected equals a 2x2 size - 2 Expanding Spells collected equal a 3x3 size - 3 Expanding Spells collected equal a 4x4 size - 4 Expanding Spells collected equal a 5x5 size - 5 Expanding Spells collected equal a 6x6 size

If the expanding spell targets a wizard symbol or a mirror wizard symbol, the wizard symbol or mirror wizard symbol expands to a large symbol of the indicated size. If a large wizard symbol expands over a 1x1 wizard, the 1x1 wizard moves to a new symbol position on the grid and replaces the symbol in that position.

 The Add Wild spell adds 1 additional Wild symbol to the grid for each Add Wild spell collected.

• The Wild column spell replaces all paying symbols with Wild symbols in the Wizard column. Feature symbols, bonus symbols, and mirror wizard symbols are not replaced.

• The Wild cross spell replaces all paying symbols with X-shaped Wild symbols, which originate from the Wizard symbol. Feature symbols, bonus symbols, and Mirror Wizard symbols are not replaced.

• The Wild transformation spell selects one, two, or three types of paying symbols on the grid and transforms all selected symbols into Wild symbols.

The transform function symbol selects a pay symbol type on the grid and transforms all selected symbols into a pay symbol type of the same or higher value. The transform function is activated when no more winning combinations are visible.

• The Explosion feature symbol removes all paying symbols in a 3x3, 5x5, or 6x7 area. All magic spells and multiplier symbols behind the removed symbols are collected. The Explosion feature is triggered when no more winning combinations are visible.

• The transformation function is activated before the explosive function.

• The global multiplier starts at x1 and multiplies all visible winning combinations. The global multiplier remains active until the end of the game round.

 Multiplier symbols can be hidden behind pay symbols and are collected if revealed behind a winning group. The multiplier symbol adds +1 to the overall multiplier.

• Three or more bonus symbols trigger the bonus game with 7 bonus drops. The bonus game starts at the end of the game round when there are no more winning combinations in sight. The global multiplier, spell inventory, mirror wizard symbols, and wizard win tracker remain fixed when entering the bonus game and between bonus drops.

- 3 bonus symbols activate the bonus game with 7 bonus drops. - 4 bonus symbols activate the Mirage bonus game, with 7 bonus drops and 1 additional mirror wizard symbol. - 5 bonus symbols activate the Arcanum bonus game, with 7 bonus drops and 2 additional mirror wizard symbols.

 Additional drop symbols can be hidden behind pay symbols and are collected if revealed behind a winning group. The additional drop symbol adds +1 to the bonus drop counter.

• The bonus game ends when there are no more bonus drops or when the winnings limit is reached.

• Winnings are paid out at the end of each round of play.

• The maximum total winnings in a game round are limited to 10,000 times the bet placed.

• A game round ends immediately when the winnings limit is reached, and the winnings accumulated up to that point will be paid out.

• Bets cannot be changed during a game round.

 The theoretical return to player (RTP) is 94.0%.

• In case of malfunction, all bets and winnings will be void.

Last modification date: 2/12/2026