Heads Will Roll

Heads Will Roll is referred to as Heads Will Roll, "the game" or "game".

  • Heads Will Roll is a dice game featuring polyhedral dice with real odds, a Fate mode, a strategic cash-in feature, and an All or Nothing feature. The game combines risk and reward, with predefined payouts for each level you reach. The maximum theoretical return to player (RTP), based on optimal strategy, is 93.21–97.59%.
  • The activation key launches a game turn to which the selected bet level is applied.
  • All prizes are presented and paid out in the selected currency.
  • Before starting, the player chooses a difficulty (EASY [default], MEDIUM, HARD, or EXTREME) and a bet amount. The game begins with a roll of the dice. Each successful roll advances the player up a payout ladder with increasing multipliers. The current potential win is shown by the COLLECT button at the bottom center. When the player chooses to Collect, only the last displayed multiplier is applied to the base bet. The maximum win depends on the chosen difficulty.
  • EASY difficulty uses a twenty-sided die (d20) and includes a total of 30 progression steps. MEDIUM difficulty uses an eight-sided die (d8), with a total of 30 progression steps. HARD difficulty uses a six-sided die (d6), with a total of 30 progression steps. EXTREME difficulty uses a six-sided die (d6), with a total of 16 progression steps.
  • Each level begins with a roll of the base die. If a (+1) is rolled, the player advances one level and continues the game. If a (star) is rolled, Destiny mode is activated, while if a (skull) is rolled, the game ends immediately. The game ends with a (skull), a maximum win, or by choosing COLLECT.
  • Fate Mode replaces the base die with a special die (with the same number of sides), increasing both the potential reward and the risk of a "game over" (a skull). Extending Fate Mode further intensifies these effects. During this mode, the Collect option is disabled.
  • Level 1: If the roll is (+2), the player advances two steps and returns to the base die. Fate (star) prolongs Fate mode. Game over (skull) ends the game immediately.
  • Level 2: If the roll is (+3), the player advances three steps and returns to the base die. The game end (skull) ends the game immediately.
  • When the player is 1 or 2 levels away from maximum victory, the base die is replaced by a special golden die (with the same number of sides), with only two possible outcomes: maximum victory or game over. Destiny Mode remains active during this phase, offering multiple opportunities to achieve maximum victory.
  • The game's outcomes are determined by the distribution of the polyhedral dice faces (d6, d8, d20), as displayed in the game (left panel), and solely by the game's random number generator. The probabilities are consistent with real-life probabilities. The visual representation of the dice in the game does not simulate the physical device shown. The last six outcomes are displayed in the game (right panel).
  • To achieve a higher return to player (RTP), the best strategy is to keep rolling the dice. Theoretical RTP values vary depending on the difficulty. EASY: min. 93.27, max. 97.29; MEDIUM: min. 93.21, max. 96.70; HARD: min. 93.69, max. 97.37; and EXTREME: min. 93.52, max. 97.59.
  • The bet cannot be modified during the game turn.
  • In the event of a game error, all bets and payouts will be void.
  • The maximum multiplier of the total bet in a game round depends on the selected difficulty. If this limit is reached, the round ends and no further wins are awarded. Maximum multiplier: EASY - 35.00x, MEDIUM - 110.00x, HARD - 1000.00x, EXTREME - 2400.00x.
  • If a game round cannot be completed normally, the game will pay out (the Collect option) at the highest recorded multiplier level. In Destiny Mode, the game will pay out (the Collect option) once all spins in this mode have been resolved, according to the outcome of those spins.
  • The payout ladder can be viewed at any time. After Cash Out, the dice results and potential win for the game round will become visible. This does not affect the game or future rounds.

Last modification date: 9/24/2025